HOME.en.md




RU EN
🏠 Home ❮ Back

Godot Plugin for RuStore Remote Config

RuStore Remote Config is a cloud service that allows you to change the behavior and appearance of your application without releasing an update. Godot Engine versions 4.3+ are supported.

Installing the Plugin

  1. Go to the Releases section of the project repository on GitFlic.

  2. Download the RuStoreGodotRemoteConfig.zip and RuStoreGodotCore.zip artifacts from the selected release.

  3. Extract the downloaded archives into the addons folder in the root of your Godot project so that the following structure is created:

📁 your_project
└─ 📁 addons
   ├─ 📁 RuStoreGodotRemoteConfig
   │  ├─ plugin.cfg
   │  ├─ plugin.gd
   │  ├─ RuStoreGodotRemoteConfig.aar
   │  ├─ RuStoreGodotRemoteConfig.gd
   │  └─ ...
   └─ 📁 RuStoreGodotCore
      ├─ plugin.cfg
      ├─ plugin.gd
      ├─ RuStoreGodotCore.aar
      ├─ RuStoreGodotCore.gd
      └─ ...
  1. In the project settings on the Modules tab, check the RuStore Godot RemoteConfig and RuStore Godot Core modules.

SDK Initialization

Create an Application class and add it to AndroidManifest.xml:

<application android:name="com.godot.game.GodotRemoteConfigApplication">

Initialize RuStoreGodotRemoteConfigBuilder in the onCreate method.

Godot 4.6+ Godot <4.6
build_example_4.6+/src/main/java/com/godot/game/GodotRemoteConfigApplication.java build_example/src/com/godot/game/GodotRemoteConfigApplication.java

For more details on initialization, see the online guide.

Working with the SDK

var _client: RuStoreGodotRemoteConfigClient = RuStoreGodotRemoteConfigClient.get_instance()

Explore the class catalog or the online guide.

Technical Support

Additional help is available in the RuStore documentation and via email at support@rustore.ru.

Distribution Terms

This software is distributed under the MIT License. See MIT-LICENSE.