imagesLoaded
JavaScript is all like "You images done yet or what?"
Detect when images have been loaded.
Install
Download
- imagesloaded.pkgd.min.js minified
- imagesloaded.pkgd.js un-minified
CDN
<script src="https://unpkg.com/imagesloaded@5/imagesloaded.pkgd.min.js"></script>
<!-- or -->
<script src="https://unpkg.com/imagesloaded@5/imagesloaded.pkgd.js"></script>
Package managers
Install via npm: npm install imagesloaded
Install via Yarn: yarn add imagesloaded
jQuery
You can use imagesLoaded as a jQuery Plugin.
$('#container').imagesLoaded( function() {
// images have loaded
});
// options
$('#container').imagesLoaded( {
// options...
},
function() {
// images have loaded
}
);
.imagesLoaded()
returns a jQuery Deferred object. This allows you to use .always()
, .done()
, .fail()
and .progress()
.
$('#container').imagesLoaded()
.always( function( instance ) {
console.log('all images loaded');
})
.done( function( instance ) {
console.log('all images successfully loaded');
})
.fail( function() {
console.log('all images loaded, at least one is broken');
})
.progress( function( instance, image ) {
var result = image.isLoaded ? 'loaded' : 'broken';
console.log( 'image is ' + result + ' for ' + image.img.src );
});
Vanilla JavaScript
You can use imagesLoaded with vanilla JS.
imagesLoaded( elem, callback )
// options
imagesLoaded( elem, options, callback )
// you can use `new` if you like
new imagesLoaded( elem, callback )
elem
Element, NodeList, Array, or Selector Stringoptions
Objectcallback
Function - function triggered after all images have been loaded
Using a callback function is the same as binding it to the always
event (see below).
// element
imagesLoaded( document.querySelector('#container'), function( instance ) {
console.log('all images are loaded');
});
// selector string
imagesLoaded( '#container', function() {...});
// multiple elements
var posts = document.querySelectorAll('.post');
imagesLoaded( posts, function() {...});
Bind events with vanilla JS with .on(), .off(), and .once() methods.
var imgLoad = imagesLoaded( elem );
function onAlways( instance ) {
console.log('all images are loaded');
}
// bind with .on()
imgLoad.on( 'always', onAlways );
// unbind with .off()
imgLoad.off( 'always', onAlways );
Background
Detect when background images have loaded, in addition to <img>
s.
Set { background: true }
to detect when the element’s background image has loaded.
// jQuery
$('#container').imagesLoaded( { background: true }, function() {
console.log('#container background image loaded');
});
// vanilla JS
imagesLoaded( '#container', { background: true }, function() {
console.log('#container background image loaded');
});
See jQuery demo or vanilla JS demo on CodePen.
Set to a selector string like { background: '.item' }
to detect when the background images of child elements have loaded.
// jQuery
$('#container').imagesLoaded( { background: '.item' }, function() {
console.log('all .item background images loaded');
});
// vanilla JS
imagesLoaded( '#container', { background: '.item' }, function() {
console.log('all .item background images loaded');
});
See jQuery demo or vanilla JS demo on CodePen.
Events
always
// jQuery
$('#container').imagesLoaded().always( function( instance ) {
console.log('ALWAYS - all images have been loaded');
});
// vanilla JS
imgLoad.on( 'always', function( instance ) {
console.log('ALWAYS - all images have been loaded');
});
Triggered after all images have been either loaded or confirmed broken.
instance
imagesLoaded - the imagesLoaded instance
done
// jQuery
$('#container').imagesLoaded().done( function( instance ) {
console.log('DONE - all images have been successfully loaded');
});
// vanilla JS
imgLoad.on( 'done', function( instance ) {
console.log('DONE - all images have been successfully loaded');
});
Triggered after all images have successfully loaded without any broken images.
fail
$('#container').imagesLoaded().fail( function( instance ) {
console.log('FAIL - all images loaded, at least one is broken');
});
// vanilla JS
imgLoad.on( 'fail', function( instance ) {
console.log('FAIL - all images loaded, at least one is broken');
});
Triggered after all images have been loaded with at least one broken image.
progress
imgLoad.on( 'progress', function( instance, image ) {
var result = image.isLoaded ? 'loaded' : 'broken';
console.log( 'image is ' + result + ' for ' + image.img.src );
});
Triggered after each image has been loaded.
instance
imagesLoaded - the imagesLoaded instanceimage
LoadingImage - the LoadingImage instance of the loaded image
Properties
LoadingImage.img
Image - The img
element
LoadingImage.isLoaded
Boolean - true
when the image has successfully loaded
imagesLoaded.images
Array of LoadingImage instances for each image detected
var imgLoad = imagesLoaded('#container');
imgLoad.on( 'always', function() {
console.log( imgLoad.images.length + ' images loaded' );
// detect which image is broken
for ( var i = 0, len = imgLoad.images.length; i < len; i++ ) {
var image = imgLoad.images[i];
var result = image.isLoaded ? 'loaded' : 'broken';
console.log( 'image is ' + result + ' for ' + image.img.src );
}
});
Webpack
Install imagesLoaded with npm.
npm install imagesloaded
You can then require('imagesloaded')
.
// main.js
var imagesLoaded = require('imagesloaded');
imagesLoaded( '#container', function() {
// images have loaded
});
Use .makeJQueryPlugin
to make .imagesLoaded()
jQuery plugin.
// main.js
var imagesLoaded = require('imagesloaded');
var $ = require('jquery');
// provide jQuery argument
imagesLoaded.makeJQueryPlugin( $ );
// now use .imagesLoaded() jQuery plugin
$('#container').imagesLoaded( function() {...});
Run webpack.
webpack main.js bundle.js
Browserify
imagesLoaded works with Browserify.
npm install imagesloaded --save
var imagesLoaded = require('imagesloaded');
imagesLoaded( elem, function() {...} );
Use .makeJQueryPlugin
to make to use .imagesLoaded()
jQuery plugin.
var $ = require('jquery');
var imagesLoaded = require('imagesloaded');
// provide jQuery argument
imagesLoaded.makeJQueryPlugin( $ );
// now use .imagesLoaded() jQuery plugin
$('#container').imagesLoaded( function() {...});
Browser support
- Chrome 49+
- Firefox 41+
- Edge 14+
- iOS Safari 8+
Use imagesLoaded v4 for Internet Explorer and other older browser support.
Development
Development uses Node.js v16 with npm v8
nvm use
MIT License
imagesLoaded is released under the MIT License. Have at it.
Описание
📷JavaScript is all like "You images done yet or what?"