API/Autodoc/Files/EURuStorePayProductPurchaseStatus.h.en.md


Types

Name
enum class uint8 EURuStorePayProductPurchaseStatus { UMETA =(DisplayName = “INVOICE_CREATED”), UMETA =(DisplayName = “INVOICE_CREATED”), UMETA =(DisplayName = “INVOICE_CREATED”), UMETA =(DisplayName = “INVOICE_CREATED”), UMETA =(DisplayName = “INVOICE_CREATED”), UMETA =(DisplayName = “INVOICE_CREATED”), UMETA =(DisplayName = “INVOICE_CREATED”), UMETA =(DisplayName = “INVOICE_CREATED”), UMETA =(DisplayName = “INVOICE_CREATED”), UMETA =(DisplayName = “INVOICE_CREATED”), UMETA =(DisplayName = “INVOICE_CREATED”)}
Purchase status.

enum EURuStorePayProductPurchaseStatus

Enumerator Value Description
UMETA =(DisplayName “INVOICE_CREATED”) An invoice for payment has been created, the purchase is awaiting payment.
UMETA =(DisplayName “INVOICE_CREATED”) The purchase has been cancelled by the buyer.
UMETA =(DisplayName “INVOICE_CREATED”) Payment has been initiated.
UMETA =(DisplayName “INVOICE_CREATED”) The purchase has been rejected (e.g., due to insufficient funds).
UMETA =(DisplayName “INVOICE_CREATED”) The purchase has been successfully paid.
UMETA =(DisplayName “INVOICE_CREATED”) The request for a refund for the purchase has been successfully completed.
UMETA =(DisplayName “INVOICE_CREATED”) A refund has been initiated, the request has been sent to the acquirer.
UMETA =(DisplayName “INVOICE_CREATED”) The purchase is in the process of being executed.
UMETA =(DisplayName “INVOICE_CREATED”) The time for payment of the purchase has expired.
UMETA =(DisplayName “INVOICE_CREATED”) Only for two-stage payment, intermediate status, funds on the buyer’s account are held, the purchase awaits confirmation from the developer.
UMETA =(DisplayName “INVOICE_CREATED”) Only for two-stage payment, the purchase was cancelled by the developer or the purchase was not confirmed within 6 hours, the holding of funds has been cancelled.

Purchase status.

Source code

// Copyright Epic Games, Inc. All Rights Reserved.

#include "EURuStorePayProductPurchaseStatus.generated.h"

UENUM(BlueprintType)
enum class EURuStorePayProductPurchaseStatus : uint8
{
    INVOICE_CREATED UMETA(DisplayName = "INVOICE_CREATED"),

    CANCELLED UMETA(DisplayName = "CANCELLED"),
    
    PROCESSING UMETA(DisplayName = "PROCESSING"),
    
    REJECTED UMETA(DisplayName = "REJECTED"),
    
    CONFIRMED UMETA(DisplayName = "CONFIRMED"),

    REFUNDED UMETA(DisplayName = "REFUNDED"),

    REFUNDING UMETA(DisplayName = "REFUNDING"),

    EXECUTING UMETA(DisplayName = "EXECUTING"),

    EXPIRED UMETA(DisplayName = "EXPIRED"),

    PAID UMETA(DisplayName = "PAID"),

    REVERSED UMETA(DisplayName = "REVERSED")
};
Назад