API/Autodoc/Files/FURuStoreRemoteConfig.h.en.md


Classes

Name
struct FURuStoreRemoteConfig — The current set of all data received depending on the selected update policy during initialization.

Source code

// Copyright Epic Games, Inc. All Rights Reserved.

#include "FURuStoreRemoteConfig.generated.h"

USTRUCT(BlueprintType)
struct RUSTOREREMOTECONFIG_API FURuStoreRemoteConfig
{
    GENERATED_USTRUCT_BODY()

public:
    UPROPERTY(BlueprintReadOnly)
    TMap<FString, FString> data;
};
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