API/Autodoc/Files/UCompleteUpdateNode.h.md


Classes

Name
class UCompleteUpdateNode

Functions

Name
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FCompleteUpdatePin , FURuStoreError , error )

function DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(
    FCompleteUpdatePin ,
    FURuStoreError ,
    error 
)

Source code

// Copyright Epic Games, Inc. All Rights Reserved.

#include "UCompleteUpdateNode.generated.h"

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FCompleteUpdatePin, FURuStoreError, error);

UCLASS()
class RUSTOREAPPUPDATE_API UCompleteUpdateNode : public UBlueprintAsyncActionBase
{
    GENERATED_UCLASS_BODY()

public:
    UPROPERTY(BlueprintAssignable)
    FCompleteUpdatePin Failure;

    UFUNCTION(BlueprintCallable, meta = (BlueprintInternalUseOnly = "true", WorldContext = "WorldContextObject"), Category = "RuStore AppUpdate Manager")
    static UCompleteUpdateNode* CompleteUpdateAsync(URuStoreAppUpdateManager* target, EURuStoreAppUpdateOptions appUpdateOptions);
};

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