API/Autodoc/Files/UCompleteUpdateNode.cpp.md


Source code

// Copyright Epic Games, Inc. All Rights Reserved.

#include "UCompleteUpdateNode.h"

using namespace RuStoreSDK;

UCompleteUpdateNode::UCompleteUpdateNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer)
{
}

UCompleteUpdateNode* UCompleteUpdateNode::CompleteUpdateAsync(URuStoreAppUpdateManager* target, EURuStoreAppUpdateOptions appUpdateOptions)
{
    auto node = NewObject<UCompleteUpdateNode>(GetTransientPackage());
    
    target->CompleteUpdate(
        appUpdateOptions,
        [node](long requestId, TSharedPtr<FURuStoreError, ESPMode::ThreadSafe> error) {
            node->Failure.Broadcast(*error);
        }
    );

    return node;
}

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