API/Autodoc/Files/EURuStoreUpdateAvailability.h.en.md


Types

Name
enum class uint8 EURuStoreUpdateAvailability { UMETA =(DisplayName = “UNKNOWN”), UMETA =(DisplayName = “UNKNOWN”), UMETA =(DisplayName = “UNKNOWN”), UMETA =(DisplayName = “UNKNOWN”)}
Update availability.

enum EURuStoreUpdateAvailability

Enumerator Value Description
UMETA =(DisplayName “UNKNOWN”) Default value.
UMETA =(DisplayName “UNKNOWN”) No update required.
UMETA =(DisplayName “UNKNOWN”) The update needs to be downloaded or it has already been downloaded to the user’s device.
UMETA =(DisplayName “UNKNOWN”) The update is already downloading or installation has already started.

Update availability.

Source code

// Copyright Epic Games, Inc. All Rights Reserved.

#include "EURuStoreUpdateAvailability.generated.h"

UENUM(BlueprintType)
enum class EURuStoreUpdateAvailability : uint8
{
    UNKNOWN UMETA(DisplayName = "UNKNOWN"),

    UPDATE_NOT_AVAILABLE UMETA(DisplayName = "UPDATE_NOT_AVAILABLE"),
    
    UPDATE_AVAILABLE UMETA(DisplayName = "UPDATE_AVAILABLE"),
    
    DEVELOPER_TRIGGERED_UPDATE_IN_PROGRESS UMETA(DisplayName = "DEVELOPER_TRIGGERED_UPDATE_IN_PROGRESS")
};
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