API/Autodoc/Files/EURuStoreInstallStatus.h.en.md


Types

Name
enum class uint8 EURuStoreInstallStatus { UMETA =(DisplayName = “UNKNOWN”), UMETA =(DisplayName = “UNKNOWN”), UMETA =(DisplayName = “UNKNOWN”), UMETA =(DisplayName = “UNKNOWN”), UMETA =(DisplayName = “UNKNOWN”), UMETA =(DisplayName = “UNKNOWN”)}
The status of the update installation if the user is already installing an update at the current moment.

enum EURuStoreInstallStatus

Enumerator Value Description
UMETA =(DisplayName “UNKNOWN”) Default value.
UMETA =(DisplayName “UNKNOWN”) Downloaded.
UMETA =(DisplayName “UNKNOWN”) Downloading.
UMETA =(DisplayName “UNKNOWN”) Failed.
UMETA =(DisplayName “UNKNOWN”) Installing.
UMETA =(DisplayName “UNKNOWN”) Pending.

The status of the update installation if the user is already installing an update at the current moment.

Source code

// Copyright Epic Games, Inc. All Rights Reserved.

#include "EURuStoreInstallStatus.generated.h"

UENUM(BlueprintType)
enum class EURuStoreInstallStatus : uint8
{
    UNKNOWN UMETA(DisplayName = "UNKNOWN"),
    
    DOWNLOADED UMETA(DisplayName = "DOWNLOADED"),
    
    DOWNLOADING UMETA(DisplayName = "DOWNLOADING"),
    
    FAILED UMETA(DisplayName = "FAILED"),
    
    INSTALLING UMETA(DisplayName = "INSTALLING"),
    
    PENDING UMETA(DisplayName = "PENDING")
};
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