API/Autodoc/Files/EURuStoreAppUpdateOptions.h.en.md


Types

Name
enum class uint8 EURuStoreAppUpdateOptions { UMETA =(DisplayName = “DELAYED”), UMETA =(DisplayName = “DELAYED”), UMETA =(DisplayName = “DELAYED”), UMETA =(DisplayName = “DELAYED”)}
Update procedure type.

enum EURuStoreAppUpdateOptions

Enumerator Value Description
UMETA =(DisplayName “DELAYED”)
UMETA =(DisplayName “DELAYED”) Silent update. The update UI dialog will not be shown. If the update is successful, the application will be closed.
UMETA =(DisplayName “DELAYED”) Force update.
UMETA =(DisplayName “DELAYED”) Flexible update. The user will be shown an update UI dialog. If the update is successful, the application will be restarted.

Update procedure type.

Source code

// Copyright Epic Games, Inc. All Rights Reserved.

#include "EURuStoreAppUpdateOptions.generated.h"

UENUM(BlueprintType)
enum class EURuStoreAppUpdateOptions : uint8
{
    DELAYED UMETA(DisplayName = "DELAYED"),
    
    SILENT UMETA(DisplayName = "SILENT"),
    
    IMMEDIATE UMETA(DisplayName = "IMMEDIATE"),
    
    FLEXIBLE UMETA(DisplayName = "FLEXIBLE")
};
Назад