API/Autodoc/Classes/UStartUpdateFlowNode.en.md


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# UStartUpdateFlowNode






`#include <UStartUpdateFlowNode.h>`

Inherits from UBlueprintAsyncActionBase

## Public Functions

|                | Name           |
| -------------- | -------------- |
| [UStartUpdateFlowNode](https://gitflic.ru/project/rustore/rustore-unreal-engine-appupdate-example/wiki/page?file=API/Autodoc/Classes/UStartUpdateFlowNode.en.md#function-startupdateflowasync) * | **[StartUpdateFlowAsync](https://gitflic.ru/project/rustore/rustore-unreal-engine-appupdate-example/wiki/page?file=API/Autodoc/Classes/UStartUpdateFlowNode.en.md#function-startupdateflowasync)**([URuStoreAppUpdateManager](https://gitflic.ru/project/rustore/rustore-unreal-engine-appupdate-example/wiki/page?file=API/Autodoc/Classes/URuStoreAppUpdateManager.en.md) * target, [EURuStoreAppUpdateOptions](https://gitflic.ru/project/rustore/rustore-unreal-engine-appupdate-example/wiki/page?file=API/Autodoc/Files/EURuStoreAppUpdateOptions.h.en.md#enum-eurustoreappupdateoptions) appUpdateOptions) |

## Public Attributes

|                | Name           |
| -------------- | -------------- |
| FStartUpdateFlowPin | **[Success](https://gitflic.ru/project/rustore/rustore-unreal-engine-appupdate-example/wiki/page?file=API/Autodoc/Classes/UStartUpdateFlowNode.en.md#variable-success)**  |
| FStartUpdateFlowPin | **[Failure](https://gitflic.ru/project/rustore/rustore-unreal-engine-appupdate-example/wiki/page?file=API/Autodoc/Classes/UStartUpdateFlowNode.en.md#variable-failure)**  |

### function StartUpdateFlowAsync

```cpp
static UStartUpdateFlowNode * StartUpdateFlowAsync(
    URuStoreAppUpdateManager * target,
    EURuStoreAppUpdateOptions appUpdateOptions
)

variable Success

FStartUpdateFlowPin Success;

variable Failure

FStartUpdateFlowPin Failure;

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